icycalm wrote:Yes, that seems to be at the heart of the matter. But I can only accept it as an argument within the videogame industry. Western artists, as a whole, are no less competent than Japanese ones, and the West has an art tradition as long and accomplished as Japan, if not longer and more accomplished. The question is: why don't Western developers hire decent artists to work on their games? In the Western comics industry, for example, there are exceptional artists working, artists whose work I'd take anyday over many a manga. I just don't understand why this is not also the case with videogames.
icycalm wrote:Actually, this applies also to Western animation... But, like I said, not to comics!
How weird.
http://forum.insomnia.ac/viewtopic.php?p=7463#7463
This thread is for people to try and bring up examples of Western games which undermine the above position. I.e. are you aware of any Western games as stylish as Killer 7, Okami, No More Heroes, Madworld, etc.? If you are, let me know here. Chances are I won't agree with you, but I still would like to know what people think about this, if only to be able to better refute them in an upcoming article.
For the record, I do think that Gears of War has a certain strong aesthetic vision. Out of all the current gen Western games I've so far played, this has been the most coherent in terms of style. Still, overall, it's not as coherent, or as pleasing to my eyes, as the Japanese stuff. Same applies to Blizzard's games, especially the newer, post-WarCraft III ones. While there's some good stuff in there occasionally, there's also a lot that just doesn't fit, and even elements that to me are downright revolting.