Sam "Samoza" Tyler wrote:When Lost Planet 2 is at its best, it is quite unlike any other game available. The game is built with co-op in mind from the bottom up, to the point that playing the game as a single player is almost broken. Luckily, we at Co-Optimus are very interested in the co-op aspects of the game, and here it shines. Up to four players at a time can tackle the campaign online, or two via splitscreen at home, where each mission has a series of chapters that lasts between 5 and 25 minutes. As a foursome you must successfully achieve the mission brief, which is usually kill everything or activate all the Data Posts. You share a common Battle Gauge that acts as a collectible life pool; this means that true cooperation will be needed if you are all to survive. If one player is weaker than the other you can place them in a support role such as a shield carrier or sniper.
When you are all in the zone the game truly shines. Chapters vary from open vistas, rocky outcrops, underwater battles, on rails gunfests; and many others. Nearly every larger mission ends on an epic boss battle that brings to mind the sense of scale seen in Shadow of the Colossus as you must work as a team to bring down a massive enemy. To aid you are a series of powerful weapons, and more importantly Vital Suits (VSs). These suits are mech type contraptions that you can climb into to even the odds. There are many variants on offer, from solo pilot mechs, to mechs that allow the entire groups to jump in and fire a separate weapon, or hang from the side.
It is here when you and three friends are all together in a giant Vital Suit, standing off against what looks like an insurmountable alien creature that you realize Lost Planet 2 is quite unlike anything else.
http://www.co-optimus.com/review/477/lo ... eview.html
And for pics and stuff the game's thread is here:
http://culture.vg/forum/topic?f=1&t=2658