http://insomnia.ac/reviews/systemsuper256/timecrisis4/
And scans from the upcoming PS3 port:
They're doing a good job cleaning up the graphics -- at least the aliasing issues are gone. And they are adding stages in which you'll be able to move around freely as in an FPS, by using a little analog stick attached to the Guncon 3... At this point, I can't really see how that could possibly work smoothly, except if you only move whenever there are no enemies around for you to shoot at.