ShenmueAddict wrote:http://www.1up.com/do/feature?cId=3128401
This is just pathetic, what a bunch of Microsoft fanboys. Just for some proof that their xbox fanboys this is from the perfect dark part:"But is it actually good? Aside from the visual problems, PD had a lot going for it. But in this age of Halo, it's hard to believe what we tolerated back then. "
Age of what you say cunt? you mean age of generic over-rated fps's?
Halo should be Number 1 on that list! :evil: :D :lol:
JoshF wrote:No corporate game journalism site is going to criticize Halo until at least 2017. Remember the biggest advertisers are the publishers themselves, and directly supply things to them like artwork, screens, demos, and reviewable copies. Of course, there is no conflict of interest.
Basically unless you want the tap cut off, you become [popular best-selling game] fanboys.Crowned by many to be Sega's answer to Nintendo's Mario
No. This misguided narrative was created by the same people (corporate game journalists) ten years ago, echoed by unqualified GameFaqs contributors and fansites. You don't need human level abilities of stimulus detection to be able to tell NiGHTS has nothing to do with Mario or Mario 64. Maybe I just haven't discovered the fetch questing in NiGHTS yet.NiGHTS actually is more of a 2D racing game than 3D platformer.
Obviously we haven't leaned our lesson from ten years ago (the one where we position NiGHTS as the Mario 64-beater and emphasise the secondary aspect of being able to move around the levels in 3D while jumping.)
NiGHTS is as much a racing game as NiGHTS is "Sega's answer to Mario 64." The use of time-attack as a score mechanic doesn't make NiGHTS a racing game, just like Raiden DX isn't a racing game. The item/ribbon/loop chaining system is something I've yet to see in a racing game.While it had beautiful art and excellent music, there's not that much to NiGHTS beyond flying really fast and collecting as many colored orbs as you can.
The demeaning tone is not unlike what you'd hear from corporate game journalists on arcade games. NiGHTS in essence is an arcade game. From my perspective an arcade game is a game that uses arcade-style design philosophy as much as it is a game in a cabinet in a bowling alley. Being an arcade game, it stresses simple controls, difficult execution, scoring, and massive "replayability".
No doubt these assholes were playing the game not to learn the mechanics inside and out, inching closer to mastery and getting awesome scores, they wanted to see the ending and then shelf it. People who have zero understanding of how arcade games work, have no business discussing them.
You wonder how these people would react to winning a game of Chess. "In the end there's not much too it though, and it's such a short experience."
So, any opinions on this immensely overrated game?