http://www.actionbutton.net/?p=430
It's really enjoyable!
What we end up with, in Metal Gear Solid 4, is a game that, when viewed from the perspective of other clusterfucks, is a masterpiece for countless horrifying reasons. The stone-cold fear and coddling of fans is so rich and absolute that, in some alternate universe, it is no doubt the highest form of human expression. However, right here, on earth, on this Macbook Pro, in this fighter-jet cockpit, Metal Gear Solid 4 is and always will be dreck.
From the paragraph preceding this one, and from several other points in the review, I can tell he still doesn't understand the game/plot relationship, but then as far as I know nobody does except me, so I don't count it against him. On the other hand, if you were going to go into this relationship in a game review (instead of in an article, which is more appropriate, and what I plan to do), an MGS4 review would be the place to do it. There's no other series that goes more wildly astray on this point, and within the series there's no worse offender than MGS4.
Lacking this then, the value of Tim's review is more in the random Japan-only factoids and his extensive knowledge of previous installments, as well as in the quality and flow of the writing, than in actual insight into videogames (all of which, by the way, for those who haven't read anything by him before, is classic Tim Rogers). And really, if you are dead set on writing such a long review of an MGS game, you have no other choice than to waffle on and on about vaguely related matters. MGS is after all merely a game in the Tenchu and Splinter Cell vein, a 3D stealth-focused action game, and so there's not that much to say about it other than to go into the moveset and level design (Tim doesn't say anything about the former; he says quite a bit about the latter).
So if you feel like having waffles today head on over to ABDN -- no one can make them as good as Tim.