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[Wii] Let's Tap

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[Wii] Let's Tap

Unread postby JoshF » 02 Oct 2008 23:19

http://prope.sega.jp/letstap/

Micro games? This is what Naka is doing with his creative freedom?
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Unread postby JoshF » 03 Oct 2008 07:18

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Unread postby icycalm » 06 Oct 2008 17:46

Prope is Naka's new company? I like that the first thing you read on that website is that he has been making games for 25 years. Is this thing supposed to be the culmination of his efforts in the field of electronic gaming? If it was me I'd have been ashamed to mention how long I'd been working in this racket.

Anyway, I'll say one thing about this mini-game collection: I've seen worse. And I do find the graphics quite appealing.

Quote of the day:

I don't think we'd even be discussing Let's Tap if it wasn't being made by Naka-san. I don't remember talking about Raving Rabbits TV Party's sit-on-the-balance board controls.


http://www.theghz.com/forum/viewtopic.p ... 206#p91206

(This is not an endorsement of that site, by the way; I just found that thread through my stat reports, because someone linked some of my articles there.)
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Unread postby JoshF » 06 Oct 2008 21:01

Yeah, I wouldn't have posted it if it were some random mini-game collection. Hopefully this is just a "paying the bills" thing and doesn't reflect on his talents outside of programming.
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Unread postby JoshF » 09 Oct 2008 13:01

Best game peripheral ever.

Image
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Unread postby icycalm » 15 Oct 2008 17:28

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California Games 2008:

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I am at least glad it's colorful, and not in a garish way like Furu Furu Park.

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Prope's logo meanwhile reminds me of Naomi's:

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http://prope.jp/
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Unread postby icycalm » 31 Jan 2009 00:22

lordnikon wrote:
layazero wrote:i get the cardboard box innovation, but then why not bring back the old DK bongos? i'm sure there's tons of stock lying around and it offers more functionality.

I don't see how PROPE, a company that was founded on creative freedom by seperating itself from the corporate structure at SEGA, would want to be teathered to a Donkey Kong themed peripheral from the gamecube on their new Wii game. Plus doing so would void the cool factor of using a box or any platform that can pick up vibrations to control the game.

layazero wrote:this looks like a proof of concept, or a prototype, not a full game. it also looks like this game is riding on the strength of the name of yuji naka. would you have cared otherwise?

The game comes with 4 very solid well developed games each coming from different game genres:

  • Rhythm
  • Racing
  • Puzzle
  • Shooter
These games aren't as shallow as Mario Party games. The Bubble Voyager game looks particularly awesome, and has an entirely different gameplay mode when it comes to multi-player.

Would I have been interested if Yuji Naka's name wasn't associated with this project? Hmm well lets see:

1.) Brand new Original IP
2.) Whales and Rainbows
3.) Drum & Bass
4.) Stylish Design

This isn't Calvin Tucker's Redneck Jamboree

Let's Tap actually has some class and is a very well rounded product. I think adding a ton of tack on filler games just to say "This product comes with 20 mini-games" would have dilluted the experience. Quality over Quantity.

Gironika wrote:it also rides on the choice of music, keep that in mind. You can find a bunch of vids that feature the song that was used on the "coming soon"-page and it's really a hit they have there. And if you surf around the website long enough you'll be able to listen to some other songs as well.

Yea the theme song for Let's Tap is insanely catchy:

http://www.youtube.com/watch?v=qr0wfnE2nvs


http://forums.insertcredit.com/viewtopi ... 986#287986

He makes the game sound somewhat interesting, at least as far as mini-game collections go (which, granted, isn't that far).
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