First off,
rayguntheater wrote:Don't say... I would be better off buying an arcade gaming cabinet.
If you expected people to say such a thing in response to this thread, either
you are stupid or you think that
we are stupid. So let me just inform you that there are no stupid people in this forum and therefore comments like the above are unnecessary, not to mention annoying.
As for the rest of the thread, you seem to have got your genres/sub-genres mixed up. "Rail shooters" or "on-rail shooters" is the genre, which includes games like Panzer Dragoon and Rez, as well as games like Time Crisis and Ghost Squad. And then you have the "Light Gun" sub-genre, or "Gun Shooting" sub-genre as it is known in Japan, which includes the light gun games that seem to be the subject matter of your thread.
As for devoting a thread to only a couple of Wii-exclusive light gun shooters and to the handful that have so far been ported to the Wii, I don't quite see the point. So I renamed your thread from "The Wii Rail Shooter Thread" to "The Light Gun Shooter Thread". Therefore now Dale's mini-reviews are on-topic, and I must say I much appreciate them. Post as many more as you want Dale.
Now as for my own preferences in the genre, the light gun game I've had most fun with up to now is The House of the Dead 2. I've always thought that the ducking system in the TC games was completely awesome, but at the same time I've also hated the presentation and atmosphere of these games, so I've never been able to get that much enjoyment out of them. Over the years I've enjoyed a ton of different light gun shooters, from cutting classes to play crap like Mad Dog McCree back in high school, to little-known classics like Warzaid/World Combat, and the 4-player Wartran Troopers that was supposed to be its sequel.
I am currently looking forward to the evolution of the genre, at which point light gun games will escape from the on-rails genre altogether, and will become more like FPSes with guns. I talked a bit about that in my review of
Time Crisis 4. Apparently the PS3 port had a few stages that played in this manner, but I haven't checked them out yet. My understanding is that they were not all that good.
In any case, when someone manages to really nail this sort of game I expect it to be an unforgettable experience.