You can't make a "first-class" ARPG with $60,000, but apart from that this seems like a reasonable effort for a bunch of amateurs (and Western amateurs, no less). It's not going to make the Japanese lose any sleep, but at least it's not ugly and sounds playable.
Imagine the barebones gameplay of Zelda, mixed with atmospheric elements from Metroid, action done in the style of Secret of Mana, the excitement of figuring out what element to use like Megaman, hand-drawn storybook backdrops like Legend of Mana, with comedic tones and a thriving in-game clock system like Brave Fencer Musashi; that's Cryamore in a nutshell.
The quality of the cartoon in the pitch video is surprisingly high too. Again, it's not going to make anyone in Japan lose any sleep, but it's decent mid-level work with good voice acting to boot. I mean this is solid good character design:
And though not all the rest of the artwork shown in the Kickstarter page is on the same level, it is refreshing to see such quality in a Western game, and a purported "indie" one no less.
