http://en.wikipedia.org/wiki/Crimson_Dragon
Crimson Dragon is an upcoming rail shooter video game for the Xbox 360, to be published on Xbox Live Arcade. The game is seen as a spiritual successor to the Panzer Dragoon series, not only because of its similar gameplay but also because of its returning staff; creator Yukio Futatsugi was the director of the first three Panzer Dragoon games, and composer Saori Kobayashi also co-scored Panzer Dragoon Saga and Orta. A spin-off adaptation titled Crimson Dragon: Side Story was released on September 12, 2012 for Windows Phone.
Crimson Dragon requires the Kinect sensor to play; the dragon's homing-projectile attacks are controlled with the player's right and left hands. The game features six types of dragons, over 100 skills, and three-player online co-op. Dragons can be leveled up by feeding them food earned during missions.
The game was first unveiled at the 2011 Tokyo Game Show under the working title Project Draco. In February 2012, the game's final name was revealed to be Crimson Dragon.
Shortly before the game's original Japanese release date of June 13, the game was suddenly delayed to an unspecified time. Microsoft issued an apologetic press release, but gave no reason for the delay.
Screens:
And a few more here: http://www.4gamer.net/games/120/G012061/screenshot.html
It is the next major XBLA release, far as I can tell, and discounting the probably upscaled Accent Core revision. Too bad it doesn't look anywhere near as beautiful as Orta — and that was merely an Xbox game... But if they are going to be charging $15 for it, it stands to reason that they wouldn't have the budget to make something as beautiful... As for the Kinect angle, it at least sounds as the most inoffensive implementation of it I have heard about. On-rails games are anyway quite suited to fancy peripherals, as seen with gun shooters, for example. And 3-player co-op is of course a huge plus. It remains to be seen how accurate the shooting's going to be, however.
