Crimson Dragon

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[ONE] Crimson Dragon

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[ONE] Crimson Dragon

Unread postby icycalm » 23 Oct 2012 03:10

I brought this up in the XBLA thread, so here are some details.

http://en.wikipedia.org/wiki/Crimson_Dragon

Crimson Dragon is an upcoming rail shooter video game for the Xbox 360, to be published on Xbox Live Arcade. The game is seen as a spiritual successor to the Panzer Dragoon series, not only because of its similar gameplay but also because of its returning staff; creator Yukio Futatsugi was the director of the first three Panzer Dragoon games, and composer Saori Kobayashi also co-scored Panzer Dragoon Saga and Orta. A spin-off adaptation titled Crimson Dragon: Side Story was released on September 12, 2012 for Windows Phone.

Crimson Dragon requires the Kinect sensor to play; the dragon's homing-projectile attacks are controlled with the player's right and left hands. The game features six types of dragons, over 100 skills, and three-player online co-op. Dragons can be leveled up by feeding them food earned during missions.


The game was first unveiled at the 2011 Tokyo Game Show under the working title Project Draco. In February 2012, the game's final name was revealed to be Crimson Dragon.

Shortly before the game's original Japanese release date of June 13, the game was suddenly delayed to an unspecified time. Microsoft issued an apologetic press release, but gave no reason for the delay.


Screens:

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And a few more here: http://www.4gamer.net/games/120/G012061/screenshot.html

It is the next major XBLA release, far as I can tell, and discounting the probably upscaled Accent Core revision. Too bad it doesn't look anywhere near as beautiful as Orta — and that was merely an Xbox game... But if they are going to be charging $15 for it, it stands to reason that they wouldn't have the budget to make something as beautiful... As for the Kinect angle, it at least sounds as the most inoffensive implementation of it I have heard about. On-rails games are anyway quite suited to fancy peripherals, as seen with gun shooters, for example. And 3-player co-op is of course a huge plus. It remains to be seen how accurate the shooting's going to be, however.
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Unread postby ksevcov » 19 Jun 2013 05:58

http://gematsu.com/2013/06/crimson-drag ... o-xbox-one

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Crimson Dragon, Grounding’s Kinect-exclusive Xbox LIVE Arcade dragon game, is now an Xbox One-exclusive, Microsoft has announced.

The flight-based shooter, developed by Panzer Dragoon creator Yukio Futatsugi, sees humanity driven to the brink of extinction on a colonized planet ruled by dragons. As a dragon rider, it’s up to you to helm a powerful dragon and battle for control of the skies.


http://en.wikipedia.org/wiki/Crimson_Dragon

Crimson Dragon originally required the Kinect sensor to play; however the game now controls using the gamepad using a dual analog set up, but some kinect functionality has been confirmed, but was not demoed at E3.


Trailer: http://www.youtube.com/watch?v=9_GDszac6X0
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Unread postby Qpo » 26 Oct 2013 19:53

http://playxbla.com/the-bloodskin-versa ... -recruits/

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If you find yourself on Draco, surrounded by dragons and the horrible Crimsonscale virus, then you’ll undoubtedly want to bring your own dragon in to the mix. The Bloodskin, which is the first dragon you’ll encounter on Draco, is more than ready to help you push through Crimson Dragon’s story:

The ultimate generalist, Bloodskin dragons can be found throughout the wilds of Draco. No other variety of dragon is spread so widely across the unforgiving regions of the planet. Their adaptability has allowed the Bloodskins to thrive in even the most inhospitable environments found on Draco, from the magma lakes near the planet’s core, to the snowy heights of Draco’s tallest mountain peaks.

While the members of Icarus Division each have their own favorite dragon species, all agree that the Bloodskin’s natural versatility make it the perfect mount for new recruits in the field.
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