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[PS3] Arcadias no Ikusahime

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[PS3] Arcadias no Ikusahime

Unread postby icycalm » 31 May 2013 00:19

http://postback.geedorah.com/foros/view ... hp?id=1742

Recap wrote:
33d5156781bc387747909ef21436b.png


Y será cuando su sucesor generacional esté a las puertas que PS3 reciba por fin obras de auténtica entidad. Como parte de la conmemoración del vigésimo quinto aniversario de Nippon Ichi y solo un par de meses después de Dragon's Crown (la otra obra "de entidad"), un nuevo "action RPG" de "scroll" lateral y gráficos bidimensionales estará diciendo "hola" a los usuarios de una de las vídeo-consolas más aburridas que ha conocido la humanidá.

A diferencia de Vanillaware, Nippon Ichi es más amiga del "dot art" tradicional y los "sprites" no segmentados, y sus escasos títulos de acción (Prinny...) demuestran que tienen mejores dotes que Kamitani y su "troupe" para concebir motores y estructuras con gracia. A ver si con este "Princesa Guerrera de Arcadias" se olvidan de los controles analógicos, cuanto menos.

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El sitio oficial tiene forma preliminar y las esquivas fotos proceden de la última edición de Dengeki. Para verlo en Famitsu y recabar más datos quizás haya que esperar las cuatro semanas que nos pide el "teaser".

http://nippon1.jp/consumer/arcadias/

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http://blog-imgs-59-origin.fc2.com/m/a/ ... 6582d8.jpg

http://marunao2.blog120.fc2.com/blog-entry-15015.html
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Unread postby icycalm » 20 Jun 2013 04:41

Wow.

http://www.famitsu.com/news/201306/20034661.html

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Interestingly, it will cost 7140 at retail, and 6000 to download (though no store actually sells games at the nominal retail price, so they'll probably go for roughly the same when all is said and done).

Comes out September 26.
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Unread postby ksevcov » 20 Jun 2013 06:21

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Unread postby icycalm » 20 Jun 2013 18:53

http://postback.geedorah.com/foros/view ... 068#p17068

Recap wrote:Personalmente, me ha decepcionado la dirección artística que le han dado. El diseño de personajes y "sprites" es un poquitín torpón, como conformándose con contentar sólo a la chiquillería más imberbe, y los escenarios no rebosan detalle y trazo fino, precisamente. La magnífica ilustración conceptual que encabeza el hilo tiene claramente otra autoría que el resto y si algo le sobra a Nippon Ichi son buenos dibujantes, de modo que habría que pedirles más.

"Anyway". Es un juego de acción de "scroll" lateral para televisor, que ya nos vale, con los tiempos que corren. Prometen más de 900 armas distintas y control asequible, aunque con un desafío pensado tanto para principiantes como para iniciados. Veremos si hay control digital aquí...
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Unread postby El Chaos » 21 Jun 2013 03:04

Recap wrote:Personally, the art direction thay gave it has disappointed me. The character and sprite design is a tad bit clumsy, like it's settling with pleasing only the most callow kids, and the stages don't precisely overflow with fine detail. The magnificent conceptual illustration at the top of this thread is clearly of a different authorship from the rest and if Nippon Ichi has a surplus of something, that's good cartoonists, so we should ask more from them.

Anyway. It's a side-scrolling action game for television sets, so it's already good for us, in these times of ours. They promise more than 900 different weapons and accesible controls, although with a challenge thought out for beginners as well as the initiated. We'll see if there's digital control here...
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Unread postby icycalm » 21 Jun 2013 03:23

Thanks for the translation, and he's right of course. Call me easily impressed. I'd still give the aesthetics 5/5, but yeah, they are not quite to the level of Dragon's Crown. Having said that, as regards character design at least, I prefer this game's cleaner, more conventional proportions to those of Dragon's Crown's. I am not talking about the breasts here, I find even the rest of Dragon's Crown's cast... a tad awkwardly drawn, let's say, for lack of a better way to put it. I have a problem with Kamitani's style (at least as seen in Dragon's Crown), not with his technical competence in drawing. He is extremely competent at drawing quite complicated things that I could not quite call beautiful.
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Unread postby El Chaos » 21 Jun 2013 03:28

As for the first post:

Recap wrote:And it'll be when its generational successor is at the gates that PS3 will finally receive works with authentic entity. As part of Nippon Ichi's twenty-fifth anniversary commemoration and just a couple months after Dragon's Crown (the other work "with entity"), a new side-scrolling "action RPG" with two-dimensional graphics will be saying "hello" to the users of one of the most boring video-consoles humanity has known.

Unlike VanillaWare, Nippon Ichi is more friendly towards traditional dot art and non-segmented sprites, and its scarce action titles (Prinny...) show that they are better equipped than Kamitani and his troupe for conceiving graceful engines and structures. Let's see if with this "Arcadias' Warrior Princess" they forget about analog controls, at least.

The official site has a preliminary form and the elusive shots are derived from Dengeki's latest issue. Maybe we'll have to wait the four weeks the teaser asks of us to see it in Famitsu and dig out more data.

http://nippon1.jp/consumer/arcadias/
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Unread postby ksevcov » 11 Jul 2013 05:32

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Unread postby icycalm » 11 Jul 2013 05:46

Looks like the action is Prinny-level. Recap probably hasn't played it, otherwise he wouldn't be taking it as a positive indication. I tried it for half an hour or so last year, and it was pretty boring. Playable but boring. Not to mention the doujin-like aesthetics and stupid forced attempts at humor. This looks better, on all fronts -- and certainly in the aesthetics -- but still boring.
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