Kurt Kulata wrote:It was a sad, sad testament to the state of the industry that Arcana Heart was judged as one of the better releases.
http://hg101.classicgaming.gamespy.com/ ... ngbeat.htm
This coming from someone who apparently plays fighting games for their storylines, and who has little idea of how they actually work.
Here's another review by the same author, this time of KOF XI, in which he manages to almost completely avoid discussing the game's fighting system:
If all of that went over your head, don’t worry - they’re all minor system changes that add to the depth of the game. Like the best of fighting games, The King of Fighters is as deep as you want it to be.
Oh is that so, Kurt? That's good to know ^_~
One miserable little paragraph in a 10+ paragraph review. That's how much space he devotes to discussing KOF XI's fighting system -- its gameplay, to put it in his own language. The rest is waffle about unlockable characters or some shit.
http://www.siliconera.com/2006/07/17/th ... ghters-xi/
And here are some more nuggets of wisdom by the same author:
Kurt Kulata wrote:At its heart, Mushihime-sama is barely any different from any other Cave shooter.
Kurt Kulata wrote:Considering Cave’s last game, Espgaluda, had a neat little gimmick that allowed you to slow down time whenever you want
Kurt Kulata wrote:Like most every shoot em up, Mushihime-sama is an unfortunately brief experience - after twenty minutes, you’ve seen all there is to see, and the extra modes don’t really add a whole lot.
http://www.siliconera.com/mushihime-sama/
Honestly, stuff like this should not go in the "lol" thread but in the "sob" thread. Because it's worth crying over. How the author of a website called HARDCORE GAMING 101 can get away with rubbish like this without becoming the laughing stock of the hardcore gaming community is beyond me.
DISCLAIMER: I do like Kurt. I do like his website. But the moment he starts talking about games with actual depth he immediately becomes as bad as racketboy.