http://www.xbox.com:80/en-US/games/s/shadowcomplexxbla/
http://www.youtube.com/watch?v=tRtkOvmxFbo&fmt=18
Looks pretty cool. When you use a turret-style weapon it switches into first-person.
Moderator: JC Denton
by icycalm » 22 Jul 2009 19:20
by Bradford » 20 Aug 2009 15:38
Dave Halverson wrote:When you’re essentially combing over one gigantic 2D map, painstakingly retracing your steps to acquire the necessary components to breach previously impassable barriers to root out whatever evil lurks within, there isn’t much room for error. What makes Super Metroid and Castlevania [SotN] so addicting is a combination of impeccable world design and supernatural nuance, driven by the perfect music and the allusion to a deeper story. Essentially all the places Shadow Complex stumbles.
Jeremy Parish wrote:It's a very nicely-made Metroid knock-off, but it's not particularly memorable. The enigma of the source material, the sense of haunted isolation, the brilliant background music are all completely absent.
by Warden » 21 Aug 2009 23:43
