Moderator: JC Denton
by CosMind » 14 Apr 2008 02:17
by icycalm » 15 Apr 2008 16:32
I don't own the japanese version and I don't have the english version in my hands yet but I'm hearing from people who have got there copies and owned the japanese that there used to be japapense vocal dailogue in story mode and at the versus screen, while the japanese voices remain during battles, for some frustrating reason they appear to be missing from story mode and the versus screen. Whats more they haven't been replaced with english voices, they've just been taken out of the game for no apparent reason.
On some other boards I visit this is already causing quite a stir of anger and annoyance, any one know why this was done? What possible reason could there be to remove voices, especially for such a niche game like this whose target audience is the kind whose most likely to enjoy the japanese voices? I can understand replacing them with english voices but to remove them with out intent to replace seems completely absurd and unless theres a good reason behind why it was done that I'm not seeing its very VERY foolish as it will turn off alot of gamers who expect to atleast receive as much content as the original japanese contains.
They didn't just remove, they added an altered other little things. During the activation of the love arcana the homing bars cover more of the love arcana's breast area, also during the love arcanas super and in her sprite form they added a brownish/tan to her upper body skin color palette. I'm not sure if this was in the JP ps2 version but if you check the link for the love arcana under the "The Arcana Heart Encyclopedia for Newcomers", you'll see what I mean if you compare the U.S. version to those screenshots towards the bottom.
It does kind of suck that people weren't told about this in advance, and I'm sorry to people who are aggrieved on that count. But Atlus never makes cuts like this without a reason, and in this case it was because if you leave cutscene voices or voices deemed important to understanding of a game in a foreign language with no English-language option, you stand a very good chance of having your game rejected. Of course there are one or two exceptions (Yakuza 2 springs to mind... assuming it's even still coming out) but they're very difficult to get. Facing the choice between bringing it with no voices or not bringing it, we made the hard choice. It's not going down well with fans, and I understand why, but there was a reason.
(I'm not even sure I should be posting this, but it's Friday evening and I'd hate to see the hate fester all weekend.)
by icycalm » 15 Apr 2008 18:55
by chamchamtrigger » 27 Apr 2008 08:12
