For more on the original game and the Ray series in general see Rando's related Untold Tales article:
http://insomnia.ac/commentary/untold_tales/episode_5/
Via http://shmups.system11.org/viewtopic.php?f=1&t=27465
Moderator: JC Denton
by icycalm » 08 Aug 2009 22:16
by icycalm » 08 Aug 2009 22:20
ZOM wrote:Kiken wrote:According to those images, the game is now in 16x9 (unless they went with invisible edges like in XBLA MVC2). I can imagine this doing some really weird shit with the game balance.
uh oh. I didn't even think about that - I really hope they have just extended the background and have invisible edges like you mentioned, which in turn would also explain why there's such a big HUD for a game at such high resolution. Then again invisible edges including Raystorm's already whacky movements AND auto centering could make the "steering experience" more awkward than it already was. :?
by El Chaos » 01 Sep 2009 23:04
by icycalm » 27 Feb 2010 21:00
by Alcaeus » 11 Dec 2010 08:54
