This site caught my attention today through my stat reports:
Mark Cullinane wrote:We don’t usually encourage self-censorship here on No Added Sugar but there’s a first time for everything. As of today, we’re clamping down on our own use of bad language, and consigning one word in particular to the dustbin of history. The offending word? Gameplay. In the interests of avoiding lazy videogames journalism, we’re committing to pulling out our thesaurii and scratching out this odious excuse for a word forever.
Our reasoning for the move is straightforward: It’s a word associated with the laziest impulses of games critics the world over; an impossibly broad, catch-all term used to describe the quality of a gaming experience. We don’t believe that ‘gameplay’ is ever an acceptable substitute for a proper discussion of a videogame. We’re not the first to take this step- Alex Kierkegaard has already succinctly made the case for the word’s abolition- but we’d like to join the good fight and assist in the continuing maturation of videogames writing by taking this small step.
Readers can now enjoy watching us perform verbal gymnastics as we struggle to overcome years of conditioning that ‘gameplay’ actually means something.
Oh, and if you catch us uttering the aforementioned word, point it out to us in the comments or via email and we promise to donate to the No Added Sugar swear-box. Cheers.
http://noaddedsugar.ie/editors-blog/bad-language/
I encourage people to check it out and report back here with their impressions. From a one-minute skim of the frontpage and some of the blurbs there it looks like the typical all-in-one jack-of-all-trades blog that has no experts on staff and therefore doesn't produce anything worthwhile, but hey, I just spent a single minute on it so I could be wrong.
