http://kotaku.com/how-lucasarts-fell-apart-1401731043
Jason Schreier wrote:Later, when Far Cry 2 designer Clint Hocking joined LucasArts, he and a small team spent a year and a half designing their open-world game—a "wonderfully complex game driven by choice and consequence" that never quite got the resources it needed, according to one person familiar with Hocking's project. That project was also cancelled, and Hocking left the company in mid-2012.
Jason Schreier wrote:Even today, as evidenced in a LucasFilm video that made the rounds last week, technology from Star Wars 1313 is still being used. According to two people familiar with goings-on at the company, the 1313 engine has already been used for film cinematics, and LucasFilm plans to use it in the seventh Star Wars movie, which will be out in 2015.
Jason Schreier wrote:And... the future of Star Wars games might be better than it's been in a long time. One ex-LucasArts employee told me they think the franchise is in more competent hands under EA than it ever was with LucasFilm.
