Moderator: JC Denton
by icycalm » 22 Apr 2007 20:47
by Ex Omni » 01 May 2007 03:59
by icycalm » 27 Jul 2007 23:23
by icycalm » 30 Jul 2007 01:20
by icycalm » 29 Aug 2007 04:37
by icycalm » 18 Dec 2007 18:32
Macaw wrote:I still cant resist but to check the game out myself though.
by invisibleyogurt » 18 Dec 2007 21:25
50 Cent wrote:There's been a lot of fight video games where you... like... fight.
by icycalm » 18 Dec 2007 21:30
invisibleyogurt wrote:This marks the first time I've really disagreed with you, Icy.
invisibleyogurt wrote:And playing the "VIDEOGAMES ARE/AREN'T ART" card in a review is never good.
by Dale » 20 Dec 2007 19:38
icycalm wrote:I have this vague suspicion that GHM is nothing without Mikami. All their pre-Killer 7 games more or less sucked, and Killer 7 was made with Capcom under Mikami's supervision. Then they were left alone again to do this game, and it sucks.
Everything Mikami touches turns to gold.
by icycalm » 21 Dec 2007 06:17
Dale wrote:It's odd that you'd just assume that the other GHM games sucked. Did you play any of them?
Dale wrote:Killer7 probably has the best story of any game ever Imao.
by icycalm » 21 Dec 2007 23:06
sarsamis wrote:I'll probably enjoy this game since I can easily enjoy charming, bad games, but in all fairness, I'm pretty sure a lot of what icy's saying is spot on. The combat looked pretty bland in the boss fight vids on youtube and I've been thinking the free roaming would be garbage from the start.
I'm getting a bit tired of all insanely-goofy, stylized games having uninspired gameplay (with the exception of Clover made games. God Clover's awesome). Is there some sort of IQ quota in game development dictating that intelligent artists, script writers, etc have to be balanced out by utterly incompetent people in charge of core elements? I can almost imagine someone looming over Suda51's shoulder saying, "hey man, nice cutscene. Be sure to throw in a horrid fetch-quest to balance that out, okay?" Of course Ninja Gaiden with a free roaming aspect comparable to that of GTAIII's is a longshot, but fuck, companies could at least try. If the industry were truly evolving, we'd be pretty close to that by now.
by sarsamis » 22 Dec 2007 06:04
Dale wrote:Sud51 went more for a fun style game then a serious story with NMH's, or at least that's what I understand. I think this was a bad move, we don't really need anymore game's for the sake of laughs. I would have loved another game with a Killer7 like story. Killer7 probably has the best story of any game ever Imao.
by Dale » 22 Dec 2007 06:28
by mrharvest » 23 Dec 2007 05:06
icycalm wrote:invisibleyogurt wrote:This marks the first time I've really disagreed with you, Icy.
Comments like this one are a waste of webspace. Either elaborate or don't say anything.
by icycalm » 23 Dec 2007 06:51
by sarsamis » 23 Dec 2007 18:08
Games industry needs more quirky games that dare to do something silly instead of the target-demographic calculated, polished-to-death me-too sequels most American devs at the behest of their publishers churn out.
by icycalm » 24 Dec 2007 05:48
by icycalm » 26 Dec 2007 07:26
Tim Rogers wrote:In recent years, Grasshopper Manufacture’s Goichi Suda has been looking to the broad scope and ambition of Western games like Grand Theft Auto, and the inspiration is evident in No More Heroes’ fictional city of Santa Destroy. The quirky little story is definitely something you wouldn’t see in GTA—a man wins a laser sword in an Internet auction, decides to use it to challenge a local professional killer to a duel, and ends up roped into a kind of pyramid scheme wherein he has to defeat the ten best killers in America. The graphical style is Grasshopper’s trademark sophisticated cel-shading, and Masafumi Takada’s musical score is an electric, eclectic, perfect mix of rhythm, bass, and noise. The game structure is GTA-loose when it wants to be and Megaman-sharp when it has to be. And for the first time, shaking the Wii remote in a game – and violently, to charge up your sword’s batteries – is so hilarious that it’s actually fun.
by Silas » 27 Dec 2007 13:55
by icycalm » 27 Dec 2007 14:08
Silas wrote:Suda has said the game is free roaming, but "not really".
Silas wrote:He's said it's not GTA.
