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[WII] [360] [PS3] No More Heroes

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[WII] [360] [PS3] No More Heroes

Unread postby icycalm » 22 Apr 2007 20:47

This is my most-anticipated Wii game at the moment. Killer 7 graphics + GTA-like structure sounds like a cool combination, and since this is a Japanese game it will probably be a lot more focused than GTA. Too bad there's no official site yet. This is the closest thing at the moment:

http://www.grasshopper.co.jp/works_f.html

Also, it's worth checking Grasshopper's front page. They've got a bit of an attitude thing going.

http://www.grasshopper.co.jp/
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Unread postby dementia » 23 Apr 2007 01:54

I liked Killer7. Not so much as an on-rails shooter, but more for the story and it's open-endedness therein.

I hope NMH is a satire/critique of recent popular sandbox games.

Also,

YOU'RE FUCKED.
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Unread postby Ex Omni » 01 May 2007 03:59

I was ultimately dissapointed in Killer 7. I was much more excited about that game than I am this, however, I feel a lot more safe that this game will turn out well... even though I feel I'll still like the Killer 7 plot better... odd.

Anyways I've not been too impressed with Suda 51 lately. Hopefully Project S is fantastic.
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Unread postby icycalm » 27 Jul 2007 23:23

The official site is live:

http://www.mmv.co.jp/special/game/wii/nomoreheroes/

Lots of great screens, though no wallpapers yet (I am quite looking forward to those).
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Unread postby zak » 28 Jul 2007 08:20

Icy, did you like killer7?

I don't have a Wii, and don't plan on buying one anytime soon (same goes for any next-gen console), so NMH is lost on me. The game looks promising though.
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Unread postby icycalm » 30 Jul 2007 01:20

Yeah, I enjoyed Killer 7. It rightly deserves to be described using the most hackneyed videogame journalism phrase ever: "a breath of fresh air".

In any case, the Wii should be the first current-gen console you get, zak. It's the cheapest, it doesn't require an HDTV, and there are already a bunch of nice games for it.
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Unread postby icycalm » 29 Aug 2007 04:37

Famitsu has a little feature showing Travis relaxing in his apartment, feeding his cat a la Shenmue, and looking at his wardrobe. It's cool shit, check it out:

Image

http://www.famitsu.com/game/coming/2007 ... 3,0,0.html
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Unread postby MAXCHAIN » 30 Aug 2007 08:01

I guess Suda wasn't kidding about using ideas from existing games as a base for No More Heroes.
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Unread postby Macaw » 18 Dec 2007 18:26

Read the review - Oh man what a letdown.

I still cant resist but to check the game out myself though.

Oh wait, I still don't have a fuckn Wii !
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Unread postby icycalm » 18 Dec 2007 18:32

Macaw wrote:I still cant resist but to check the game out myself though.


I wouldn't expect anything less.

But yeah, massively disappointed over here. You should have seen me when I popped the game in for the first time.

I have this vague suspicion that GHM is nothing without Mikami. All their pre-Killer 7 games more or less sucked, and Killer 7 was made with Capcom under Mikami's supervision. Then they were left alone again to do this game, and it sucks.

Everything Mikami touches turns to gold.
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Unread postby invisibleyogurt » 18 Dec 2007 21:25

This marks the first time I've really disagreed with you, Icy.

And playing the "VIDEOGAMES ARE/AREN'T ART" card in a review is never good.
50 Cent wrote:There's been a lot of fight video games where you... like... fight.
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Unread postby icycalm » 18 Dec 2007 21:30

invisibleyogurt wrote:This marks the first time I've really disagreed with you, Icy.


Comments like this one are a waste of webspace. Either elaborate or don't say anything.

invisibleyogurt wrote:And playing the "VIDEOGAMES ARE/AREN'T ART" card in a review is never good.


I don't play cards when I review games. Except if they are card-battle games.
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Unread postby Dale » 20 Dec 2007 19:38

icycalm wrote:I have this vague suspicion that GHM is nothing without Mikami. All their pre-Killer 7 games more or less sucked, and Killer 7 was made with Capcom under Mikami's supervision. Then they were left alone again to do this game, and it sucks.

Everything Mikami touches turns to gold.


Well all the pre-Killer7 games were point and click based adventures, or just basic adventure games. Anyone who liked Killer7's story would probably get a kick out of these games. Some say that Killer7 shouldn't of had so much combat and should of been more like the other Kill The Past games. I'm one of the 5 people on earth that enjoyed Killer7's gameplay.

It's odd that you'd just assume that the other Kill the Past games sucked(NMH's isn't a part of the Kill The Past series). Did you play any of them?

As far as I know the other Kill The past games are: Moonlight Syndrome, FSR(Flower Sun Rain) Hotel and Silver Case. Samurai Champloo and Michigan are not part of the series.

Sud51 went more for a fun style game then a serious story with NMH's, or at least that's what I understand. I think this was a bad move, we don't really need anymore game's for the sake of laughs. I would have loved another game with a Killer7 like story. Killer7 probably has the best story of any game ever Imao.
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Unread postby icycalm » 21 Dec 2007 06:17

Dale wrote:It's odd that you'd just assume that the other GHM games sucked. Did you play any of them?


Dale, you should know by now that I don't assume anything. Of course I've played most of them. I plan to have reviews of every GHM game up on the site within the next couple of months.

Dale wrote:Killer7 probably has the best story of any game ever Imao.


I think you may be right.
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Unread postby icycalm » 21 Dec 2007 23:06

Cool post about this game from another forum:

sarsamis wrote:I'll probably enjoy this game since I can easily enjoy charming, bad games, but in all fairness, I'm pretty sure a lot of what icy's saying is spot on. The combat looked pretty bland in the boss fight vids on youtube and I've been thinking the free roaming would be garbage from the start.

I'm getting a bit tired of all insanely-goofy, stylized games having uninspired gameplay (with the exception of Clover made games. God Clover's awesome). Is there some sort of IQ quota in game development dictating that intelligent artists, script writers, etc have to be balanced out by utterly incompetent people in charge of core elements? I can almost imagine someone looming over Suda51's shoulder saying, "hey man, nice cutscene. Be sure to throw in a horrid fetch-quest to balance that out, okay?" Of course Ninja Gaiden with a free roaming aspect comparable to that of GTAIII's is a longshot, but fuck, companies could at least try. If the industry were truly evolving, we'd be pretty close to that by now.


http://forums.selectbutton.net/viewtopi ... 396#264396
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Unread postby sarsamis » 22 Dec 2007 06:04

Dale wrote:Sud51 went more for a fun style game then a serious story with NMH's, or at least that's what I understand. I think this was a bad move, we don't really need anymore game's for the sake of laughs. I would have loved another game with a Killer7 like story. Killer7 probably has the best story of any game ever Imao.


The thing about that is though, Killer 7 made me laugh far more than either Disgaea or Katamari Damashi (just two "lulz" games I could think of off hand.)

Killer 7's hilarious if you think of it from a 3rd person perspective of yourself playing the game.
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Unread postby Dale » 22 Dec 2007 06:28

Well yeah I think I enjoyed K7's story because of it's less then serious tone. It is pretty light-hearted satire. But K7 had deep political metaphors and such, NMH's is just a parody of gaming cliche's in general. Which their are already an abundance of.

Killer7's style of conversations were very inspired by Quanton Tarontinos kind of fun campy character interaction sequences
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Unread postby mrharvest » 23 Dec 2007 05:06

icycalm wrote:
invisibleyogurt wrote:This marks the first time I've really disagreed with you, Icy.

Comments like this one are a waste of webspace. Either elaborate or don't say anything.

Your review was a waste of webspace, darling.

You can't seriously compare No More Heroes to GTA, or imply that it's a GTA clone. And let's not even bring up Ninja Gaiden. :roll: It's akin to complaining:"I bought a cake from the baker and wear it on my feet. But it does not keep my feet warm -- it's a rubbish pair of shoes!"

If you wanted to compare NMH to some other game (although I personally think this is a bit pointless because of exactly what it is), then why not compare it to Yakuza or Shenmue, or even River City Ransom. If anything NMH exists to remind us that games don't need a big budget and high production values to be entertaining and fun.

Fair enough if you can't laugh at the humour in NMH, but then you've missed pretty much what the game is about and I honestly hope no one reads your review and gives the game a miss because of it. Games industry needs more quirky games that dare to do something silly instead of the target-demographic calculated, polished-to-death me-too sequels most American devs at the behest of their publishers churn out.

That's what I think anyway.
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Unread postby icycalm » 23 Dec 2007 06:51

mrharvest has been banned for being an idiot. If he can't see why a game that has exactly the same structure as GTA III should be compared to GTA III then he has no business posting in this forum. It's back to lamefaqs for you, mrharvest!


And by the way, invisibleyogurt has also been banned, for being a little shit:

"A rather stupid negative review I found"

Instead of discussing with me what he thought was wrong about the review, he posts a one-liner here and goes to lamefaqs to call me stupid.


This forum is better off without retards like those two.
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Unread postby sarsamis » 23 Dec 2007 18:08

I really hate that budget argument. It doesn't take x-amount of dollars for developers to know that running around mashing A isn't fun, nor should making an interesting over world necessarily break the bank. Or hell, if they really couldn't make a decent sandbox-over world, why have one to begin with?

Games industry needs more quirky games that dare to do something silly instead of the target-demographic calculated, polished-to-death me-too sequels most American devs at the behest of their publishers churn out.


The problem is, after most developers get that quirk, "oh man, we're SO FUNNY" factor in, they call it a night before making sure it's fun to play. In game design, humor should be a condiment, not the main meal.

And damn invisibleyogurt, taking an argument to gameFAQs? That's pretty low. I kind of liked you before I saw that.
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Unread postby Dale » 23 Dec 2007 22:31

Did you really ban him? I don't think he meant to offend you. I think he just saw different game elements standing out then you did.
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Unread postby icycalm » 24 Dec 2007 05:48

Yes, I really banned him. And I don't really care whether he "meant" to offend me or not. His idiocy offended me, and that's reason enough to be banned from this forum. Because if I allowed idiots to post here, how would this place be different from all the other forums out there?
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Unread postby icycalm » 26 Dec 2007 07:26

Tim Rogers wrote:In recent years, Grasshopper Manufacture’s Goichi Suda has been looking to the broad scope and ambition of Western games like Grand Theft Auto, and the inspiration is evident in No More Heroes’ fictional city of Santa Destroy. The quirky little story is definitely something you wouldn’t see in GTA—a man wins a laser sword in an Internet auction, decides to use it to challenge a local professional killer to a duel, and ends up roped into a kind of pyramid scheme wherein he has to defeat the ten best killers in America. The graphical style is Grasshopper’s trademark sophisticated cel-shading, and Masafumi Takada’s musical score is an electric, eclectic, perfect mix of rhythm, bass, and noise. The game structure is GTA-loose when it wants to be and Megaman-sharp when it has to be. And for the first time, shaking the Wii remote in a game – and violently, to charge up your sword’s batteries – is so hilarious that it’s actually fun.


JAPAN'S BEST GAMES OF 2007: Page 3

The "Megaman-sharp" comment -- the only part of this review which isn't marketing fluff -- is absolutely ridiculous. It's insane that anyone who professes to know anything about videogames would compare the action of a tight 2D platformer to a shallow, gimmicky 3D action game. It's NGJ at its worst.

The list itself is terrible. Absolutely terrible. Even the few games that DESERVE to be on the list are there for the wrong reasons.

In other news, Famitsu scored this game 9 8 8 9.
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Unread postby Silas » 27 Dec 2007 13:55

I registered just to comment on how much of a spineless fucking coward you are. lol at banning people from your forum for pointing out how much of a dumbass you are and how big a joke your review is.

He was 100% on the fucking money, too. Suda has said the game is free roaming, but "not really". He's said it's not GTA. Santa Destroy serves more like the Zelda over-world with distractions strewn throughout. It's a way to get from one place to another. The boss battles are inarguably the entire point and driving focus of the game, whereas your review seems to suggest that the distractions around Santa Destroy are presented with equal importance? The game's structure is not "exactly" the same, you even mention this in your own fucking review.

The missions you take in Santa Destroy are of no importance beyond getting money for the next battle, the story is not found in these missions and if the actions you were specified to take within these missions were completely different from what they are now the core focus and storyline of the game would not be any fucking different. You have to get money for the next battle because it's a fundamental element of the storyline. Travis is not a criminal, this is not GTA (thank god for that, by the way), these are ranked, official matches. I'm done arguing against this shit, though.

tl;dr: You're a fucking idiotic coward who bans people who disagree with his self-important reviews and actually present intelligent reasons for disagreement when prompted to. "Idiocy", according to you, means not agreeing. Grow some fucking balls.
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Unread postby icycalm » 27 Dec 2007 14:08

Silas wrote:Suda has said the game is free roaming, but "not really".


Oh really?

Silas wrote:He's said it's not GTA.


Is that right, because I thought I saw 'GTA' written on the box somewhere.



Needless to say, Silas has been banned. The funny thing about these clowns is that to register in this forum you have to reply 'Yes' to a question that asks you if Insomnia is the best game site in the world. So they have to first submit to this indignity in order to post their drivel, all the while knowing they will be banned immediately after.

So, yeah, any more takers? I am starting to really enjoy this.
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