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[WII] Contra ReBirth

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[WII] Contra ReBirth

Unread postby warken » 08 May 2009 16:36

http://www.konami.jp/products/dl_wii_contra_re_ww/

All right, another mediocre nostalgia cash-in! It looks awful. The color palette and sprite work are inconsistent and look very cut-and-paste. If that wasn't bad enough, we've got a nice helping of high-res particle/glow effects around every dang bullet on the screen. Gradius ReBirth suffered from the same pseudo pixel work. I'd love for this game to top one of the old Contras, but if Gradius ReBirth was any indication it won't.
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warken
 
Joined: 13 Apr 2009 18:48
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Unread postby Doctor Fugue » 22 Sep 2009 03:19

Contra 4 made me avoid Contra games for a while. It left such a poor taste in my mouth.

However, I have finally had the opportunity and motivation to play ReBirth. It is not perfect, but it does so many things right that Contra 4 did wrong.

Anyone who wants to rekindle some of the enjoyment from Spirits and Hard Corps that was lacking in Contra 4 should give ReBirth a chance. One word of caution: it is too easy on Normal, try Hard instead.

Also, Nakazato appears in the credits as a producer.
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