Yoshiki Okamoto is no mini-gamer:
CN: You worked on the title Dark Mist for the PlayStation Network. Do you think downloadable games are a good place to work, or do you want to continue working on high-level boxed games? How do you view the market for the two different formats?
YO: Well, the number of downloadable games being made fluctuates based on what publishers want. We really received a lot of help from SCE when our company was getting on its feet. We might feel a game like Dark Mist won't be the most profitable choice for downloadable content, or even all that necessary due to the slow PS3 hardware sales. We're happy to make it for them though, because of what they've done for us.
CN: It's an interesting title because it combines aspects of shooting games as well as dungeon RPGs. Those types of shooters seem to have gotten very popular for downloadable games. What are your thoughts on the genre?
YO: From my own personal perspective as a gamer, I'm not all that interested in them.
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