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[PC] Seiklus

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[PC] Seiklus

Unread postby zinger » 20 Jul 2011 23:12

http://insomnia.ac/reviews/pc/seiklus/

JoshF wrote:Seiklus's exploration is like rummaging through a dresser drawer for nickels.


What's really funny is that the above remark is probably very accurate, although it's hard to believe at first. Just as with this statement:

http://insomnia.ac/reviews/pc/knyttstories/

I wrote:... the action in Stories is comparable to the experience of trying to tie a fish hook with a slightly too thick fishing line (one that just barely fits the eye of the hook) in sub-zero temperature.


I look forward to writing more of these allegories for future "indie" reviews.
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zinger
 
Joined: 22 Oct 2007 16:32
Location: Sweden

Unread postby JoshF » 20 Jul 2011 23:19

Try the game to see just how true it is. That was kinda the point of comparing it to Metal Slug. You don't even need to compare it to games thought of as exploration-heavy like Metroid Prime or something to see how much its exploration sucks.
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