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[PC] Viper Circle

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[PC] Viper Circle

Unread postby Ununpentium » 28 Mar 2013 00:15

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http://vipercircle.com/teaser.nwz#section_1

http://www.fpsreport.com/news/173-viper ... unced.html

Neowiz Games announced the first closed beta test for upcoming free-to-play hybrid shooter Viper Circle. Korean gamers can apply for beta testing on Pmang.com. The first test is scheduled for March 28 and ends after 5 days. A first gameplay video has been released, check it out:


The first gameplay video reveals that Viper Circle is a hybrid shooter, players can switch from FPS to TPS perspective. Viper Circle is class-based, the video introduces the classes Spec Ops, Ranger, Heavy Arms and Sharp Shooter.

Viper Circle is set in near future scenario. In the fight for limited natural resources gigantic conglomerates form so-called "Superstates" and hire mercenaries who carry out missions. "These missions are compared to how a viper hunts their prey by infiltrating their victims hideouts and injecting venom into their hearts, so the mercenary group is called Viper Circle."

More than 30 mercenaries character classes will be available and offer full customization options.

Neowiz Games has put up a teaser site which offers also first details in English, Korean and Chinese, indicating that the Viper Circle is set to enter Western markets after a launch in Korea.


Teaser trailer: http://www.youtube.com/watch?v=zHFb8ZGu96Q

Debut trailer: http://www.youtube.com/watch?v=wkMl7rPnqY0
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Ununpentium
 
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Unread postby Ununpentium » 19 Nov 2013 03:16

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http://www.fpsreport.com/news/173-viper ... ircle.html

South Korean Developer NS Studio announced an all-new version of the free-to-play FPS Viper Circle. NS Studio concluded a first closed beta test in Korea earlier this year and listened to their players. They changed almost everything except the game title.

Viper Circle entered the first closed beta test as a hybrid shooter, players could switch from FPS to TPS perspective. Viper Circle was a class-based sci-fi shooter, featuring mercenary classes Spec Ops, Ranger, Heavy Arms and Sharp Shooter.

NS Studio changed pretty much everything and worked on a complete overhaul of the original game. In the past months the developers optimized the graphics, squeezing out the most of the Unreal Engine 3. In addition to the technical changes Viper Circle is now a pure FPS game and got rid of the TPS (Third Person Shooter) perspective. Conceptwise the shooter will be military-themed and the studio is confident that it can compete against all other f2p FPS of the same genre.

NS Studio announced also that they will launch a second closed beta test in the next half of 2014 and are pushing forward to bring the FPS to Asian and Western markets. The studio, who got separated from its publisher Neowiz Games, is also working on major changes of the TPS DIZZEL, which is supposed to be launched in Western markets by OGPlanet and Asia by other licensees.
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Joined: 26 Oct 2010 02:38


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