http://www.capcom-unity.com/sven/blog/2 ... c2_is_real
The way the characters are confined into the original 4:3 screen area and how the game is displayed in 16:9 widescreen is kinda lame... well, very lame.
Recap wrote:http://www.marvel.com/news/...This_Summer
http://g4tv.com/thefeed...=twitterblog_thefeed
Capcom USA otra vez al ataque. Será para los servicios de descarga de PS3 y XB360 y se servirá en su bendito país este verano.
Es una conversión retocada, que como novedades presenta un área de juego expandida para los 16 : 9 (y, posiblemente, ajustes de balance) y varias modalidades de filtrado para los "sprites". ¿Cómo filtras unos gráficos ya escalados y filtrados en su versión original? Así:
http://www.capcom-unity.com/jimmyrey...mahvel_baby
Me quedo con el nuevo "artwork" diseñado para la ocasión, de todos modos. Ese Rockman...
Vía http://gs.inside-games.jp/news/186/18615.html
http://postback.geedorah.com/foros/viewtopic.php?id=991
Recap wrote:Capcom USA strikes again. It'll be developed for the PS3 and X360 download services and will be served on their blessed country this summer.
It's a touched up conversion, which presents an expanded play area for 16:9 displays (and, possibly, balance adjustments) and many filtering modes for the sprites as novelties. How do you filter graphics that are already scaled and filtered in the original version? This is how:
http://www.capcom-unity.com/jimmyrey...mahvel_baby
I'll take the new artwork designed for the ocassion, in any case. That Rockman...
