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PC|XS|PS5|ONE|PS4 Exoprimal

Unread postby icycalm » 31 Jul 2023 21:52

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https://www.exoprimal.com

https://store.steampowered.com/app/1286320/Exoprimal

Launch Trailer
https://www.youtube.com/watch?v=XKICQAq ... XVyolQO3wj

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Some impressions are in. It doesn't sound impressive, and that was evident already from the trailers a year ago. It doesn't sound horrible either though, and apparently there is some 10-player co-op content in there. I would definitely play this over the stupid dwarf game everyone has been playing for years now. That said, I don't have the time to play this with GMRPGs and Star Citizen on my plate, so hard pass.

And P.S., character design, at least going by the cover, looks ass. It looks like a Western game.

https://steamcommunity.com/profiles/765 ... ed/1286320

Sam Urai wrote:In this game you play as some schmuck in power armors who fights endless battles against time travelling dinosaurs who are summoned by a super AI gone rogue who's obsess with collecting combat data of said battles and do so by making the schmuck time travel to the year 2040 over and over again. Also there's parallel timelines and stuff.

I didn't make any of this up. This is what the game's premise is. It's completely ridiculous and i love it.


https://steamcommunity.com/profiles/765 ... ed/1286320

Diddy Kong Racing wrote:It's fun if you already had low expectations


Squaul wrote:Tbh maybe the best review but a very sad one tho it explain everything in only one simple phrase.


https://steamcommunity.com/profiles/765 ... ed/1286320

Awesomeface24 wrote:wtf is this launch?
- a premium battle pass
- a dlc pack that has you unlock stuff faster
- cosmetic dlc packs on release
- loot boxes
This is the monetization of a free-to-play......this is a 60 dollar AAA game, from capcom.
Further more, what happened to the players wanting the game to be more pve? they even established how players wanted less pvp back in the beta, and it's still a pvp focused game, even when you select pve ( which even if you like it better then pvp, you're better off choosing "random" so you get more exp, so you get punished for wanting to play 1 more then the other ). I get why people got skeptical when it was said this was free on xbox game pass, this is horid.


https://steamcommunity.com/id/HunterAur ... ed/1286320

HunterAurzo wrote:I'm extremely disappointed by Exoprimal, mainly due to the PvE mode of the game.

I'm a fan of PvE types of games. I only play Call of Duty for the Zombies mode, I LOVE Splatoon's Salmon Run, I played TF2 MVM a lot, basically I like PvE games. When I saw this game being revealed on the Capcom Showcase, it looked like it could be a fun PvE game. Well, it wasn't bad, but not what I expected.

Let me specify this: Exoprimal is NOT a PvE game. Yes, it has a PvE mode, but you are ALWAYS competing against another team. Capcom's response to the criticism of PvE was not handled correctly. To describe it, the PvP mode is fighting AI dinosaurs, then you complete an objective while you can kill the enemy team. What is the PvE mode? It is literally PvP expect you don't fight the enemy team direcetly. Even in PvE, you can still fight the enemy team by capturing a dinosaur and control it to fight the enemy team. That isn't PvE, that's PvP with less conditions, or if you want, it is PvEvP.

Alongside that, Exoprimal is a $60 game that feels like there's barely any content to represent the price. Don't get me wrong, it is a good looking game, but it's the typical shooter-type game with a battle pass and all of that. The gameplay is unique, but that doesn't mean it'll last. I honestly won't be surprised if the game ends up free or ends service in the coming months, because this game does not do enough to warrant the price.

I seriously hope Capcom will listen to feedback, because they've at least shown that they know some of the criticisms. That said, they didn't solve the PvE issue people gave from the test, and it was that the PvE mode wasn't PvE, and it still isn't. I may have less than an hour on the game, and while I usually want to spend more time to review a game, I feel like this game is an exception from playing the PvE mode.

If you're looking for a PvE game, you can pick up games like StarShip Troopers: Extermination which does the whole fight AI enemies while completing objectives far better, and at a lower price.


https://steamcommunity.com/id/SirCracke ... ed/1286320

Sir Cracker Bulb wrote:It ain't Dino Crisis

But I'd be lying if I said I wasn't having fun


Capcom for god sake please remake Dino Crisis already


https://steamcommunity.com/id/PhiMikeyT ... ed/1286320

MikeyTWolf wrote:Turns out the lack of content is mostly because it's story locked.
Advance the story, unlock new exotic mutant dinos and suddenly go from Mann Vs. Machine cocky to Alien vibes.
Also new game mode with a hammer is fun.
But yeah you have to commit to like 20 games before it starts to reveal content to you.

Edits, because somehow this blew up:
Ok I just randomly said 20 games, to break it down a bit more;

(View clues/cutscenes as they unlock? to allow matches to spawn)
6~8 games: Story mission replaces a match, adds mutants to your roster and therefore the matches you can wind up with
12~ games: 10 man PvE raids appear, more difficult matches can now start that throw more dangerous waves at you (because at this point you should learn to prioritise objective dinos)
16~ games: More raids appear, new large dinos appear, and new maps appear in queue.

A typical game is like 20 minutes depending on how it goes, and you can be matched into older story matches if someone in the session hasn't done it yet


https://steamcommunity.com/profiles/765 ... ed/1286320

egane wrote:Revisiting this review at roughly double the playtime and at player rank ~100;

If you're looking for a horde game to brain off and play with your friends, this ain't it.

The game markets itself looking like EDF but it's pretty much Destiny 2 Gambit: Hero Shooter ver. as a sweaty objective race with efficiency linked around team comp. It would've been so much more enjoyable in an mmo/mmorpg format. This game is PvP through and through and it doesn't feel like the people working on it would ever want to decouple the game's experience from competition.

There are only two methods of a real PvE experience, only one of which isn't competitive.
The first is occasionally getting placed in missions where both teams work together. You cannot queue for this specifically. It just happens by either story progression checkpoints or random luck once you finish the story. It is the most fun I have had in the game as team comp wasn't as important as understanding mechanics and working together.
The second mode is a relatively shallow time trial mode that feels slapped together because people wanted a strictly PvE mode. It honestly feels like a demo of the game despite having to finish the story to unlock it. Team comp is even more important here and it feels more like a puzzle game revolving around what characters fit a scenario.

I'm still going to play the game from time to time as its mechanics and gameplay are well designed (for reasons below while the review was positive) but it doesn't scratch the itch I originally bought the game for.

--------leaving the old review to show how much i shilled the game lmao--------------------

Recommending this game is like recommending One Piece to people. It's kinda shallow at first, but gets better the longer you stick with it. Plot/game modes/enemy types increase the more games you play.

Get the game when it comes on sale. Or if you're bored of everything else you're playing rn.

General gameplay is like EDF with weakpoints and defense objectives. The different boss fights have been pretty cool and there's actual mechanics that aren't just "shoot the glowing thing" or "shoot the weakspot". One of them is Poison Prison from Dragon Nest.

Most of the time, the only interaction across teams aside from completing objectives is fighting a boss dino controlled by a character. As someone who hates PvP, this is honestly fine and most lobbies have the sense to focus them down.

Character class archetypes are familiar for people who played TF2/OW and movement is pretty nice. It's not like EDF where you fight your character to move their legs.

Microtransactions aren't necessary and the currency to unlock stuff ingame comes from just playing the game (at a pretty decent rate).

cons:

You can't party with Xbox Gamepass people via Steam rn

Even if you choose PvE-only (on a smaller/1.0x exp multiplier compared to the 1.2x for random) game mode, some modes still have PvP at the end.

You get ability-altering upgrades for characters by playing that character.

You're playing chicken with the other person in the lobby who also wants to play that character to see who switches first, unless you just ball and probably lose.

There's no text chat and by god im not talking to any of yall
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icycalm
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Joined: 28 Mar 2006 00:08
Location: Tenerife, Canary Islands

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