Star Citizen Alpha 4.4.0 PTU
https://www.reddit.com/r/starcitizen/co ... ha_440_ptu
It has begun.
Moderator: JC Denton
by icycalm » 01 Nov 2025 03:56

by icycalm » 06 Nov 2025 23:55


by icycalm » 29 May 2026 22:31
CMDR Quattro @QuattroBaje3na wrote:This week's Star Citizen Sneak Peek appears to be a weapon repair/upgrade bench!


by icycalm » 27 Sep 2026 17:56


by icycalm » 06 Oct 2026 14:55

Cloud Imperium Games wrote:In this first episode, join us for updates on Mission System 2.0, Maelstrom, the new flight model, engineering gameplay, AI blades, suit lockers, medical respawning, and more. Find out what's changing, what's coming, and how we're building toward the future of the 'verse.
00:00 - Introduction
00:38 - New Flight Model
03:38 - Missions 2.0
09:45 - Engineering
14:05 - AI Blades
14:55 - Storage for armors in ships
18:33 - Maelstrom
21:09 - Medical respawn and medical screen rework
23:15 - Recurring issues with operations and sandbox activities
28:08 - Why is there no storage for players in Siege of Orison
32:56 - Logging back at the same location you logged out

by icycalm » 23 Oct 2026 18:30

Cloud Imperium Games wrote:From technical accomplishments and feature improvements to the systems powering the 'verse, we're putting Technology in Focus in this episode of "10 From the Community".
Join us as we answer ten questions from the Star Citizen community about NPC behavior, social features, user interfaces, ground vehicles, bug fixes, and the ongoing work to make Star Citizen a more stable, connected, and immersive experience.
VIDEO CHAPTERS
00:00 - Introduction
00:40 - Q1: Preventing Feature / Fix Regression
04:09 - Q2: Removing Scaleform / Converting to Building Blocks
05:26 - Q3: Object Holding / Taking
07:35 - Q4: Social Tool Dev Progress
12:12 - Q5: LAMP Ship Integration
14:26 - Q6: Using Freight Elevators for Ground Vehicles
17:23 - Q7: Desync
20:58 - Q8: Deleting/Selling In-Game Earned Ships
24:21 - Q9: NPC AI Behavior
29:24 - Q10: Reworking Ground Vehicles
32:24 - Outro
@ian_everywhere wrote:On today's episode of: "Yeah we definitely want that too, but we just haven't gotten around to it yet".

