Feature Focus: Late Game
https://www.youtube.com/watch?v=LplhmQItsIY

The Scale of Humankind
https://www.youtube.com/watch?v=drsS2CrIidk

More details on the late game here (actually it's the same details as the video, just in writing; watch the video instead, it's stunning):
Humankind Feature Focus 12: Late Game
https://store.steampowered.com/news/app ... 9682892421
The above is the great news. The game sounds insane. The late-game especially takes 4X to a whole new level. The bad news however is this:
Real World Map?
https://www.games2gether.com/amplitude- ... -world-map
In short, there won't be one, and we may have to wait for the modders to rectify the situation.
This guy knows what's up: https://www.games2gether.com/amplitude- ... ost-324136
Abdulvokhid wrote:If in humankind wont be real world map and real world religions its not civilization game its just some random strategic game which will definitely disappoint fans of civilization game most of us was hoping that this game will stop monopoly of the CIVILIZATION Games from Firaxis Games studio, as i bought game when it was announced first time i was hoping to try the game which will give me more fun and joy (of course by saying joy and fun means to play the game with real world map and true start location). I still hoping that developers will think about it and add to the game real world religions, true start location, more cultures and real world map, it should not be done at the beginning (on release date) it can be added as DLC to the game later.
At the end I don't think those ideas are really bad which cant be done, as I am also software developer I know that it can be added to the game if the developers want it, and it definitely attracts more players to play the game and it brings profit to the company that's why its not bad idea to think and work on it.
I have never played Civ on a random map. Never. Except a couple hours once to see how it is, and I hated it. Random maps in Civ go against the entire point of the game, they are a travesty. Every Civ game has had an Earth map, and it's very worrying that Amplitude doesn't get its importance.
Their peculiar culture-building system however does mess up the true start locations. For I sure as fuck wouldn't want to start with the Greeks in Japan. That would probably be even more immersion-breaking than starting with the Greeks on an alien planet. You see they don't give you all the cultures from the start. You unlock them through play, and you mix and match them. So that would mess with the true start locations, unless you could choose the starting cultures. So on the one hand their approach seems to solve the stupidity of Civ where you can start with the "Americans" in 4,000 BC, but on the other hand you are restricted to a handful of ancient starting cultures.
It's tough dealing with the spacetime continuum. Just ask Marty McFly. But I think it could have been handled better than both Civ and Amplitude have done, all the while recognizing the primacy of playing on an Earth map.
P.S. If there is any kind of choice, I have dibs on the Greeks in every game I play. I never play without the Greeks outside of a couple of occasions I've played with the Americans (they are too easy: they start out on a continent essentially by themselves, compared to the Greeks who are attacked from Europe, Asia and Africa from the get-go).