https://twitter.com/culturevg/status/14 ... 1610125323That’s a simplification because a Twitter post isn’t a format for subtle explanations. Side-quests have their uses, and
Battlegrounds will have more of them than any game ever—infinite, for all intents and purposes—so their goal won’t be to be eradicated but to serve as added color and texture, as enhancers of verisimilitude, and as ways to smoothly recover from severe setbacks as opposed to the ham-handed videogamey ways that regular GMs use for that purpose (detailed in the
Ultimate Death chapter).