So at first I planned to DM everything on my own. Then dan volunteered and I figured many ways to use his help, and he's been an enormous help already, especially with the VTT stuff, and I am sure he'll be even more helpful in the future. And his obvious skill inspired me to want to play as player, which I never did, and I never thought I would do. And it was awesome! I actually played for half an hour on Saturday, just me and dan, and it was incredible.
At the same time, I know that several people in the clan have DMed before, and I suspect several of the new guys wouldn't mind trying their hand at it either. So I thought: why not give them the chance? When you realize how much material we have (which even dan and I fail to do btw, that's how much it is: it's unfathomable, and more is produced every year), we have nothing to lose by giving the new and untested guys a 0-1 level adventure to run and try out that side of the game too. Both dan and I want to play too, we decided this recently, and don't think that 0-level adventures are crap! There's a special kind of pleasure at having only 7 HP and being too poor to afford a decent weapon and armor, and walking around not knowing if the next sword thrust is gonna kill you dead. A pleasure that disappears as you level, even as it's replaced by the pleasure of the increasing complexity of the tactics.
At the end of the day, we'll be running the largest fictional world in history. Even the best professional DMs haven't run a world as big as ours. So there's plenty of space for us to slip into that world in various places and times and capacities, and try out whichever roles we want, and that should include the referee's and director's. So if you're up for it, post here and we'll arrange it. And if you enjoy it, and do it well, I am up for giving you progressively bigger and tougher adventures to run, as high up as you can handle. Everyone will have to prove themselves though and start from the bottom, no matter how much experience you may have. If you're cool with that, let me know and dan and I will pick an appropriate time and group and adventure for you. We'll even teach you how to use whatever VTT is best for the adventure.
This won't be happening soon, as we first need to establish the game properly and run some kickass stuff to establish the project. But once it's established, in a few months, and once groups start getting wiped and starting from scratch, I'll be ready to open up the DM's role to more people than dan and me. Just post here so I know you're interested, and tell me your background if any, so I can begin planning. And if you're a beginner, make sure that in the next few months you learn the rules of whatever systems we play inside and out (though for a 0-1 level adventure you won't need to use half the rules, and combat is super-easy).