https://twitter.com/voidwither/status/1 ... 7924572161wasnotwhynot @wasnotwhynot wrote:the day i found out that icycalm had a brain aneurysm is the day the magic ended for me.
https://twitter.com/voidwither/status/1 ... 7147161608wasnotwhynot @wasnotwhynot wrote:the dude you think is gonna be the big bad ended up just being a sad, dying old man who played too much dungeons and dragons. great. i can get on with my life now.
This is typical of the kind of cope subhumans will start deploying to justify their inferiority in the face of the disconnection between human and subhuman art, which will be greatest in videogames precisely because videogames can afford the deepest complexity out of all the arts. They will have to find some way to beautify their preference for essentially non-interactive games, while demeaning our 100%-interactive games. Every year from now on, this trend will increase, and
TaleSpire will supercharge it as the insane screenshots coming out of it will be flooding the internet all the while basically no one's touching the thing because they lack the intelligence and imagination for it.
And the best use of the engine will be happening right here.
P.S. I never had an aneurysm, and this is what I look like in my mid-40s:
https://www.facebook.com/alexkierkegaard