So for a while now we've been playing with some updates to the Base + Pirate Inquisitors and Master Chiefs, but I haven't bothered formally updating them. Finally, here is the formal update. It was important because people need to refer to this list because they forget things, plus new players. So let's see the changes in detail.

Above all, I was overjoyed to replace the Base Inquisitor's silver armor with the black one, called Base, or just Inquisitor in-game, depending on the part, which can be confusing, and which I designated thus:
Inquisitor Core/Arms Base/Legs Base
You can see that the core is just called Inquisitor, while the arms and legs Inquisitor Base. And to make everything even more confusing, the helmet is called Morningstar Helmet Base.
This is the color I wanted to use originally, which you can see by scrolling all the way to the top of the thread. But at the time, it could only be got through looting, and it was very rare to boot, so it didn't make sense for the baseline soldier. Once Pyro came online however, CIG added it to Pyro shops, but it took us nearly a year to realize it. I think shubn realized it earlier but didn't know the significance. Anyway, he let me know recently and I jumped for joy, and now the Base Inquisitor is black as I had wanted all along, and he matches perfectly some of his coolest black vehicles like the A1, the Blacksmith Hornet, the Cutlass Black and the Storms.

So with the Base Inquisitor becoming black, it freed the silver ("Black Steel") Inquisitor armor to go to the Pirate Inquisitor. This fits him perfectly because silver is the color of many of the Pirate paints. Imagine a platoon of silver Pirates emerging from a silver Hercules for example, with silver Novas rolling out of it etc. Amazing impression, plus the Star Kitten Sally helmet makes the Pirate Inquisitor look even more grotesque than the Base one. Only problem is this is a Subscribers Store item, but it's only a few bucks, so grab it or ask someone who subscribes to grab it for you, or you can also get it from the grey market for peanuts. And the Pirate Commanders should have a couple to lend to new recruits until they get theirs.
Note the pics for both specs are temporary as I couldn't find any better ones for this armor. We'll take some cool pics and I'll replace them eventually.
The Base Inquisitor remains otherwise unchanged, but the Pirate has some changes. shubn suggested the Karna as the rifle and the Coda as the pistol, and these are cool changes that sufficiently differentiate him from the Base with its military Behring guns. The Karna and Coda are made by Kastak Arms, which is the pirate gun maker. So it all makes sense.
The knife is also new, it's the Sawtooth, again by Kastak Arms. Unfortunately it's loot-only, but shubn has loads, so grab a couple from him. Even more unfortunately, it's bugged and sticks out badly, so we won't be using it until it's fixed. So use the Base Inquisitor's knife until further notice.

In the same vein as the above changes, the Base Master Chief Spec has been moved to the Pirate Master Chief, because it's silver and it has a grotesque helmet. I've made some changes to it however.
The undersuit is new, it's the Markanda Undersuit Deadwood (Refurbished). It can be found in shops no problem and looks like this:

Why a new undersuit for the Pirates? Well I noticed that these are just less rare versions of the Markanda Undersuit Pyrotechnic that was in an older CitCon pack that I gave to the Pirate SupCom. So it makes sense for the whole range to be used by the Pirates. That said, I am keeping the Stoneskin for the Pirate Inquisitor to match the Base Inquisitor for now, for convenience's sake. Maybe I'll switch this up in the future, but for now make sure to note the differences.
The backpack is also slightly different, it's not the Pembroke you can get in in-game shops anymore, it must be looted, and shubn has written about it earlier [
> ]. Ask him for one or for how to find it, if you need one. He can probably just give you one. He's said it's not hard to find.
The gun choices have also been rehauled to be much more functional and make more sense. His main gun now is Any LMG, which gives him reliable heavy firepower, and his secondary gun is Any Railgun or Grenade/Rocket/Missile Launcher. So no sniper rifle for him, if you want a sniper that's the Assassin Spec, or you can give one to the Ranger, or you can tell any Inquisitor to take one. Sniping is the exact opposite of what we want the Master Chief to do.
And again his knife is the Sawtooth, but as aforesaid that's bugged now, so use the FSK-8 until further notice.
So again, having silver Master Chiefs command fireteams of silver Inquisitors as they jump out of silver Herculeses and silver Novas is top Cult Gameplay and I can't wait to see it happen.

And of course, since the Base Master Chief became the Pirate Master Chief, we need a new Base Master Chief, and that's what the new Palatino armor is all about. It fuckin screams Master Chief to me, the most badass heavy military guy come to wreck your shit with his badass heavy military weapons and armor (and in a bit also mechs when I make the mech update). Only problem is that the black Palatino called Necropolis is loot-only and super-rare, and we don't have any of it. So while the Spec says Necropolis, we'll be using the Deadlock variation (pictured above) which shubn and I got from one of the patch bundles [
> ] until we can get hold of at least one full Necropolis to pass around. And note shubn bought 3x of these, so you can grab one of his for good if you tend to play Master Chief a lot.
In terms of
Cult Lore, the reason these guys are wearing camo Palatino is that they're fresh off Cult Academy, so they haven't yet earned their full Necropolis battle colors. They need to necro some more peeps to get there.
So that's the end of this update. Glad I got it out of the way because all these little changes were adding up and even I was forgetting what I was supposed to be wearing.