Official Page:
https://robertsspaceindustries.com/en/c ... o-The-Rock
Trailer:
https://www.youtube.com/watch?v=sX4_Q6A ... XVyolQO3wjCloud Imperium Games wrote:Rare and remarkable resources are ripe for the picking within the Keeger Belt... if you can handle it. Gather your team to revive the colossal rock-cracking power of the QV Breaker Stations and reap the rewards.

@gigarott wrote:Whoever makes these trailers has some serious skills.
@Xzor wrote:"Welcome to the Rock": CIG in their best Sean Connery voice.
@SlaughterhouseDb wrote:1:01 CODA FTW
@EdwardK07 wrote:This is simply Cinema.
@DarthTach wrote:So when did a Space Sim become an Extraction shooter?
Space Game!
@tobytoxd wrote:That evolved quite a bit from hacking Kareah and throwing Radegast 74 at other players!
No joke. It's not A totally other game since we started playing. It's half a dozen totally other games.
@Tilyard123456 wrote:This is the best patch to date guys!
Exactly. BOTH one of the biggest and coolest locations/missions in the game AND one of the coolest mechanics (crafting). Plus tons of other misc. updates.
@WyntersComing wrote:Insanely your best trailer yet! Keep this momentum for the future!
Only way it could have been better is if it was monthly like last year instead of bimonthly. They'll get there though.
@Citybuildergames720 wrote:0:20 It looks like diving in underwater.
The zero-g segment is chef's kiss, and the trailer highlights it perfectly. Can't do this in other games.
@medicsansgarantee wrote:Someone in a mech suit should be standing right in the laser beam to keep the aperture opened like Thor lol.
Interesting suggestion.
@Matroximus wrote:That entire sequence from 0:46 to 01:08 is ridiculous. Characters on a moving train, firing at and hitting their targets, with correct VFX and smooth animations and then just a cheeky mix transition at the end for fun. I'm excited for the next trailer being a 1-shot 3-minute Omaha Beach landing sequence because I literally don't know how the bar gets any higher.
@TsunamiFlipFlop wrote:Yay! Can't wait for me and 20 of my friends with five spare hours to all be on at the same time!
Can't tell if this is sarcasm? Either way I heard that the PVE variation is designed for 4-6 players which is perfect for our group. Much better than the usual 2-4P that programmers design around. How many 6P FPS campaigns can you find on Steam?
@evflyguy wrote:Meanwhile, I just want to start a farm on Nyx 1. :)
It's a peaceful life.
But seriously, with this addition Nyx is starting to feel like a fledged-out system. We don't have the planets yet but we do have the megastation plus a bunch of similar-themed rest stops plus two unique station-complexes with large missions, and when the Star Wars-like station arrives in May we'll have more unique station-based content than either of the two other systems. Then the planets come in with new planet tech and base-building, and Nyx becomes the coolest system in the game. And it sounds like all this is happening before year's end. I wonder what they'll show at CitCon!
@FafaBalada wrote:I wonder how the trailer for the 1.0 version will be.
It will be Kojima-length but with actual content.
P.S. The
Battlegrounds trailers will be cooler.
@Jaxxson. wrote:Literally all I ever wanted was a full cloak armor lesss goooo.
The Salamander gear must be amassed and experimented with. It's very cool.
@Stratobrick wrote:I'm surprised crafting, armor changes, and mining updates aren't also highlighted.
@TheNorthernCanadian wrote:Those are industry, CIG feels that people only want to see pew pew pew.
Yeah there are so many under-the-hood additions to this patch. The armor changes everything in space combat. Crafting and mining are huge for the economy and feed into both FPS and dogfights. Crazy crazy amount of content. Someone said this patch has as much content as we'd get in a year a few years ago, and it sure feels like it.
@TobiHReact wrote:Gave me Dead Space vibes!
Did Dead Space have zero-g segments? Never played those games.
@InvidiousIgnoramus wrote:More like: "Welcome to the login API request denial".
Had to include at least one negative nancy, and this was a fun one.

Release Notes:
https://robertsspaceindustries.com/en/c ... n-Alpha-47
Spectrum Thread:
https://robertsspaceindustries.com/spec ... o-the-rock
Alpha 4.7 Patch Watch:
https://robertsspaceindustries.com/spec ... stem-check
Operation Breaker Stations FAQ:
https://robertsspaceindustries.com/spec ... ations-faq