Wing Commander creator Chris Roberts returns to games after decade absence
By Jeffrey Matulef Published 11 September, 2012
"Embraces everything that my past games stood for," due in two years.
After leaving the games industry to direct the Wing Commander movie and produce films like The Punisher and Lucky Number Slevin, Wing Commander and Privateer creator Chris Roberts is returning to the medium that put him on the map.
This information was revealed via a mysterious site for Roberts Space Industries that includes a countdown to 10th October at 10a.m. EST during GDC Online. A password is required to access the site, but entering 42 (i.e. the meaning of life, the universe, and everything from The Hitchhiker's Guide to the Galaxy) results in a message from Roberts about his upcoming title at his new studio Cloud Imperium Games.
"Ten years ago, at the height of my career I took a break," said Roberts. "Not because I stopped loving or playing games but because I had become frustrated with the limits of the technology at the time to realise my vision."
"With the power of today's computers and the reach of the internet I finally feel I have the tools to build the connected experience that I always dreamed of. A world that would be more satisfying and richer than any film I could work on," he added.
"I'm here to tell you that I have been working on something for just under a year, something that embraces everything that my past games stood for but takes it to the next level."
"With films you tell stories but with games you create worlds," Roberts stated. "If you would indulge me I would like to create a world for you."
Upon "enlisting" for Roberts Space Industries on the site, you're given a link to a digital ticket with the following message:
"Upon purchase of a Roberts Industries Spaceship, I do invite you to a private showing of my next creation and the opportunity to participate in its development over the next 24 months. Once completed, you will receive a very special equipment package that only the golden ticket holders are entitled to."
Really hating the fact that the game is two years away. I'd rather not have known about it until, say, a couple of months before release. But whatcha gonna do, PR is PR.
Some cool comments from the comments:
goldbug wrote:I loved Wing Commander 3 and 4 so much. For their day they had incredible production values, great gameplay and some really unexpected plot twists. Also, Privateer 2 (by brother Erin Roberts) starred a then unknown Clive Owen as the main character, which was an incredible find.
rekkit wrote:Please for the love of god..... Strike Commander 2.
Koborover wrote:Whatever Roberts ends up making, Tom Wilson should do a cameo as "Maniac".
dogmanstaruk wrote:More Strike Commander please.
I fondly remember the days when his games tested hardware. The joy of seeing Strike Commander on my brand new 468 33dx back in the day.
Of course after spending 30 minutes mucking about with my config and autoexec file to maximise free memory :)
GAmbrose wrote:Anyone remember the PC Zone review of Wing Commander 3? They gave you two options (like the FMV dialogue choices) - one of playing it on a Pentium 90Mhz processor and another playing it on a 486 33Mhz PC.
Be funny to read that again, it may have been Charlie Brooker.
oupe wrote:Wing Commander creator Chris Roberts returns to games after decade absence.
Creates game for pentium 1.
Tyronne wrote:Please please please do not get bought out by EA ....again.
This refers to both Origin's and Digital Anvil's being bought out by EA and dissolved. I've never understood why anyone would spend a shitload on a company and then turn around and scrap it. What's the logic behind that? Even financially it doesn't make any sense, except if the companies are losing money and you can't turn them around perhaps, but even then, why buy them in the first place? Bad decision, perhaps, or they just wanted the IP? But then they don't make use of it. I don't quite get it.